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Blog

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Snakes, Ladders and Infinite Play

Playing well is more important than fixating on winning and losing.

Snakes, Ladders and Infinite Play
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Soul of an Engineer #12

This Issue: Experience, Disagreements, Future of Work, Niche Products, Freedom

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Experience is a Full-Stack Problem

Creating a great consumer experience is a full stack problem, not just a UI/UX problem.

Experience is a Full-Stack Problem
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Soul of an Engineer #11

This Issue: Ingenuity, War of Art, Xanadu, Slideshows and Humanities

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To create Art, discover yourself first

Book Review: The War of Art is an internal war. How to win it? Steven Pressfield's explanation is a tour de force.

To create Art, discover yourself first
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A Lesson in Ingenuity

NASA's Mars Helicopter is powered by open source contributions of 12,000 developers. What does that tell us about the future of software?

A Lesson in Ingenuity
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Soul of an Engineer #10

This Issue: Sacred Plans, Context-Specificity, Conway's Law, Exploding Volcanoes, Growing Up

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Plans.....Too Sacred

We need shorter planning cycles and less sacred plans in enterprise software.

Plans.....Too Sacred
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Soul of an Engineer #9

This Issue: AI Winter, Machine Shortcuts, Centaurs, Moravec's Paradox.

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Soul of an Engineer #8

This Issue: Invisible WIP, Goodhart's Law, Mass Produced Art, Changing Nature