Creating a great consumer experience is a full stack problem, not just a UI/UX problem.
Book Review: The War of Art is an internal war. How to win it? Steven Pressfield's explanation is a tour de force.
We need shorter planning cycles and less sacred plans in enterprise software.
For creating good software, we need to build teams, not just staff resources. “Teams” is the pattern antidote to the “Resources” anti-pattern.